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V-Ray 6 for Maya also introduces a new profiler that tracks the calculation time of shaders and volumes in a scene.
Artists can now customize their scenes, taking full advantage of ray-traced lighting, ground shadows and volumetric effects as they animate.
Procedural Clouds have been added to the V-Ray Sun and Sky system, removing the need to settle for a static HDR or a cloudless sky. Enmesh is easy on the memory so users can add billions of polygons to a scene without compromising quality. With Enmesh, artists can start treating geometry like a texture, creating patterns like chainmail, car grills and fabrics that are ready for their close-up. VRayEnmesh is a new system that repeats geometry across the surface of an object in the most memory-efficient way possible. V-Ray 6 for Maya expands its feature set with geometric tiling, procedural clouds, a new shader profiler and more. Chaos has released V-Ray 6 for Maya, the latest version of its production renderer, which has been used on V-Ray has been on projects that include The Batman, For All Mankind and Stranger Things 4.